My name is Arthur and I am not an experienced game developer.
Turtle Keeper is my second published game, made with Godot 4.5 over a few months on and off, published March 3rd 2026. The goal of the project is to do something simple in 2D that was unserious. After reaching the published milestone on my first game, I had difficulty working on another ambitious 3D project.
Paul's Quest is my first game. It took around 6 months to get it to v1.0.0 state published June 2nd 2024. The goal of the project was to learn game development within the Godot4.x engine and create an experience that heavily involves self produced music. There's still many bugs and polish let to do to be honest, but it is playable. I've learned a lot in that process and look forward to creating more visual / audio experiences in the future.