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Paul's Quest
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Devlog
Update v1.3.1
July 07, 2024
by
4bitnachos
Mostly updates to improve frame rate stability, some lighting, and bug fixes...
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Update v1.2.0
June 29, 2024
by
4bitnachos
Split world into "levels" and made changes to improve fps further...
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Update v1.1.0
June 15, 2024
by
4bitnachos
1
#update
Converted most of the CSG shapes into meshes, updated some map stuff, and a few other tweaks, to improve FPS. Shoutout to jitnaught for the CSGtoMesh plugin...
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Troubleshooting Guide (No Spoilers)
June 04, 2024
by
4bitnachos
Troubleshooting: Starting a game try Chrome or Safari. Some users report stuttering with Edge. For chrome, make sure "Use graphics accel eration when available" is ON in settings. Initial load time ca...
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Report Bugs and Suggestions Here (Spoilers)
June 02, 2024
by
4bitnachos
Reported Bugs: 2024-06-02 (4bitnachos): Wood material missing albedo color, godot4 lighting lag =( 2024-06-03: convert all CSG geometry to mesh and use an Occluder node; stackable item spawn increment...
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